ResearchResearchDatasetDatasetExperimentsExperiments
GitHubGitHub (opens in a new tab)
  • Abstract
  • Research Objectives
  • Problem definition
  • Limitations
  • Project Architecture
  • DL Pipeline
  • Technology Stack
  • Data Collection
  • Scraping
    • Streaming Service APIs
    • Quality of data
    • Store Data
    • Transformation & Cleaning
  • Dataset
    • Design Principles
    • Taxonomy Construction
    • Descriptive Statistics
  • Exploratory data analysis
  • Audio Analysis
  • Feature Extraction
  • Pre-processing
  • Model
  • Convolutional Neural Network (CNN)
  • Architecture
  • Training
  • Performance
  • Conclusions
  • Contribution
  • Discussion
  • Endnotes
  • Sources
  • References
  • Audio Datasets
  • Research
    • Abstract
    • Research Objectives
    • Problem definition
    • Limitations
    • Project Architecture
    • DL Pipeline
    • Technology Stack
    • Data Collection
    • Scraping
      • Streaming Service APIs
      • Quality of data
      • Store Data
      • Transformation & Cleaning
    • Dataset
      • Design Principles
      • Taxonomy Construction
      • Descriptive Statistics
    • Exploratory data analysis
    • Audio Analysis
    • Feature Extraction
    • Pre-processing
    • Model
    • Convolutional Neural Network (CNN)
    • Architecture
    • Training
    • Performance
    • Conclusions
    • Contribution
    • Discussion
    • Endnotes
    • Sources
    • References
    • Audio Datasets
  • Dataset
  • Experiments
    • Experiments
    • Archive
    • Binary Classification
      • Training
      • Experiment 1
      • Experiment 2
      • Experiment 3
      • Experiment 4
      • Experiment 5
  • Technology
    • Pytorch (opens in a new tab)
    • torch audio (opens in a new tab)
Research
Scraping
Streaming Service APIs

Streaming services

ScrapingQuality of data

MLVC 2023 - This website is an online documentation of Antonis kalagkatsis' MSc thesis in the National and Kapodistrian University of Athens, Department of Communication and Media Studies, Digital Communication Media and Interaction Environments